Attributes

Dynamic Attributes
There are 5 dynamic attributes that rise and fall as a character goes about their business.


 * Body (BOD)
 * Health (HEA)
 * Morale (MOR)
 * Willpower (WIL)
 * Mental Stability (MEN)

Trainable Attributes
There are 10 trainable attributes. Maxing them out is recommended as part of a character's initial training.


 * Strength
 * Agility
 * Quickness
 * Endurance
 * Intelligence
 * Wisdom
 * Charisma
 * Perception
 * Determination
 * Leadership

Recommended Training Order for New Characters
There is an accepted best order for trainable attributes to be trained in. This order is optional, but fastest.


 * 1) Leadership - A higher value increases the speed of training other attributes.
 * 2) Wisdom - A higher value allows a character to train practical skills faster. (Whatever that means.)
 * 3) Endurance - A higher value slows the loss of willpower during training, allowing for longer sessions.
 * 4) Intelligence - A higher value allows a character to learn book related skills faster.
 * 5) Determination
 * 6) Perception
 * 7) Strength
 * 8) Agility
 * 9) Quickness
 * 10) Charisma

Special Attributes
There are 2 special attributes a character can have.


 * Intoxication (Intox)
 * Fatigue